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- on Talk soundFile
- puppetSound(soundFile)
- updateStage()
- repeat while soundBusy(1)
- set temp to random(4)
- set Head to the number of cast ("mouth" & temp)
- set the castNum of sprite 4 to Head
- updateStage()
- wait(7)
- end repeat
- puppetSound(0)
- set the castNum of sprite 4 to the number of cast "mouth1"
- updateStage()
- end
-